Today, I'll post my first draft of what characters will look like. Since this is supposed to be a rules-light game, I have decided to make the attributes few, and also include more abstract things into them.
So, a character has the following traits
Body - The characters physical strength, speed and stamina
Mental - A collective term for the characters morale, mental strength etc.
Equipment - Since this is a sci-fi game one can assume that the characters have loads of equipment on them. Instead of listing everything they've got, the game abstracts it into a specific value. Whenever someone want's to try to do something (Scan the area, call for reinforcements etc), roll a test against the Equipment value.
Each character also has a role and specialities that gives them either bonuses or specific typ of actions. For instance, one character can be a healer, or a Heavy Weapons specialist etc.
More posts will follow...
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