Here's another character. This time I opted for a Paladin. Since I wanted him to be a competent warrior I focused a bit on the physical stats. This meant that I had to sacrifice either Wisdom or Charisma. This time, I went for a charismatic but maybe not to bright paladin. Later on, when choosing powers, that was rather limiting, since many powers used wisdom-modifier in one way or the other.
Komran, Human paladin of Pelor
Str 16 (+3); Dex 12 (+1); Con 14 (+2); Int 10 (0); Wiz 11 (0); Cha 15 (+2)
Hit Points 29; Bloodied 14; Healing Surge 7; Healing surges / day 12
AC 19; Fortitude 15; Reflex 13; Will 14
Size: Medium Alignment: Good Vision: Normal Speed: 5
Initiative +1
Languages: Common, Draconic
Armor: Plate armor (+8, -2 to physical skill checks), light shield (+1)
Class Feats
Channel Divinity , Divine Challenge (At-will, minor, close burst 5 one creature, mark target)
Lay on hands (At-will, 1/day, minor, touch, spend healing surge to let ally regain points)
Feats
Healing Hands (+2 to lay on hands), Blade opportunist (+2 to OA w. heavy or light blade)
Skills
Religion (+5), Diplomacy (+7), Insight (+5), Heal (+5), Endurance (+7)
Passive insight 15, Passive perception 10
Basic attack
Longsword (+6, damage 1d8+3)
At-will powers
Enfeebling Strike (Std, Melee, one creature, +5 vs AC, 1D8+2, if target marked gets -2 to attack for 1 round)
Valiant Strike (Std, Melee, one creature, +6+1/adj. nmy vs. AC, 1D8+3)
Holy Strike( Std, Melee, one creature +6 vs. AC, 1D8+3 radiant, if target marked +wiz dam)
Encounter powers
Radiant smite (std, Melee, one creature, +6 vs. AC, 2D8+3)
Daily powers
Paladins Judgement (std, Melee, one creature, +6 vs. AC, 3D8 +3, one ally within 5 sq. spend healing surge)
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